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Hardware Components
1. Input
Hardware
2. Output
Hardware
3. Processing
Hardware
4. Storage
Hardware
5. Communication
Hardware
6. Others
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I. Input Hardware
Before a computer can process your data, you need
some method to input the data into the machine. The device you use
will depend on what form this data takes (be it text, sound, artwork, etc.).Consist
of devices that take data and programs from the computer can process.
I.1. Text Input
devices
The input of text into a computer system is one of
the most common and important channels for humans to interact with a system.
a)
Keyboard
o
Used
to enter text information into the computer. Used to type commands directing the
computer to perform certain actions. Commands are typically chosen from
an on-screen menu using a mouse, but there are often keyboard shortcuts for
giving these same commands.
In
addition...
o
keys of the main keyboard
used for typing text
o numeric keypad
for entering numerical data efficiently
o editing keys
used in text editing operations
Return/Enter · Backspace
· Insert · Delete · Tab · Space bar
o function keys
to easily invoke certain program functions
F1 – F12 Function Key Usage
F1 Help. Click F1 Key can load
the help file of the program.
F2 Rename. Select a folder or
file, click F2 to rename it.
F3 Search. On desktop, click F3
to load the search form.
F4 In Internet Explorer, click
F4 will list the URL Address field.
F5 Refresh. Use it to refresh
the web page in Internet Explorer.
F6 In Internet Explorer, click
F6 will jump to address bar.
F7 It can be used to insert ^C
in command prompt.
F8 When windows startup, it can
load the startup menu.
F9 In Windows Media Player, it
can increase the volumn.
F10 In Windows Media Player, it
can decrease the volumn.
F11 In Internet Explorer, click
F11 will switch to Full Screen mode.
F12 In MS-Word, it will show out
the “Save-As” dialog.
Laptop
computers, which don’t have room for large keyboards
Often include a “fn” key so that other keys can perform
double duty (such as having a numeric keypad function embedded within the main
keyboard keys).
b)
Terminal
o
Electronic
or electromechanical hardware device that is used for entering data
into, and displaying data from, a computer or
a computing system. Consist of keyboard, a video Display screen and
a communication line to a mainframe computer.
B.1)
Dumb Terminal
o Used to
input data to and receive information from a computer system. It cannot do any
processing. Example is a Airline Ticket
B.2) Smart
Terminal
o Can do
input and output and has some limited processing capability. Example is ATM.
B.3)
Intelligent Terminal
o
Is a stand alone with its own input, output,
processing and storage capacity and its own software. It is essentially a
full-ledge micro computer with a communications link. Ex. Workstation.
I.2 Pointing Devices
A device with which you can control the
movement of the pointer to select items on a display screen
a) Mouse
o A mouse is
a small handheld device pushed over a horizontal surface. A mouse moves the
graphical pointer by being slid across a smooth surface.
b) Trackballs
o Consist of
a ball housed in a socket containing sensors to detect rotation of the ball
about two axes, similar to an upside-down mouse: as the user rolls the ball with a thumb,
fingers, or palm the mouse cursor on the screen will also move.
c) Touch Screens
o Form of a
light-sensitive wand used in conjunction with a computer's CRT TV set
or monitor.
d) Light pens
o Similar to
a touchpad, but controlled with a pen or stylus that is held and used like a
normal pen or pencil. The thumb usually controls the clicking via a two-way
button on the top of the pen, or by tapping on the tablet's surface.
e) Digitizing tablets
o Similar to
a touchpad, but controlled with a pen or stylus that is held and used like a
normal pen or pencil. The thumb usually controls the clicking via a two-way
button on the top of the pen, or by tapping on the tablet's surface.
f) Pen-based systems
o Computer that
uses pattern-recognition software to enable it to accept handwriting as a form
of input.
I.3 Game Controllers
A game controller is a device used with
games or entertainment systems used to control a playable character or object.
a) Steering Wheel
o Larger version
of a paddle. Used in most racing arcade games
b) Joystick
o Control
device you would find on an arcade game at your local arcades. Allows
an individual to easily move an object in a game such as
navigating a plane in a flight simulator.
c) Gamepad or Joypad
o Game
controller held in the hand, where the digits (especially thumbs) are used to
provide input. Gamepads generally feature a set of action buttons handled with
the right thumb and a direction controller handled with the left.
d) Paddle
o
A paddle is a game controller with a round wheel and
one or more fire buttons, where the wheel is typically used to control movement
of the player object along one axis of the video screen. A paddle controller
rotates through a fixed arc (usually about 330 degrees); it has a stop at each
end.
I.4 Imaging
and Video Input Devices
Video input devices are used to digitize images or
video from the outside world into the computer. The information can be stored
in a multitude of formats depending on the user's requirement.
a) Image Scanners
o
A device that optically scans images, printed
text, handwriting, or an object, and converts it to a digital image.
b) Webcam
o A webcam is a video
camera which feeds its images in real time to
a computer or computer network, often via USB, ethernet or Wi-Fi.
c) Fingerprint reader
o
Automated method of verifying a match between
two human fingerprints. Fingerprints are one of many forms
of biometrics used to identify individuals
and verify their identity.
d) 3D Scanner
o
device that analyzes a real-world object or
environment to collect data on its shape and possibly its appearance
e) Smart Cards and Optical Cards
o
A smart card is a plastic card about the size of a
credit card, with an embedded microchip that can be loaded with data, used
for telephone calling, electronic cash payments, and other applications, and
then periodically refreshed for additional use.
f) Voice Recognition Devices
o
Program capable of recognizing a user's speech. Voice
recognition processing unit which recognizes the input voice.
I.5 Audio-Input Devices
In the fashion of video devices, audio devices are
used to either capture or create sound. In some cases, an audio output device
can be used as an input device, in order to capture produced sound.
a)
Microphone
o
Is an acoustic-to-electric transducer or sensor that
converts sound into an electrical signal.
Used in many applications such
o
tape recorders,
o
karaoke systems,
o
hearing aids,
o
motion picture production,
o
megaphones,
o
in radio and television broadcasting
o
in computers for recording voice,
o
speech recognition
b) Midi-Keyboard
o A MIDI
keyboard is typically a piano-style user
interface keyboard device used for sending (MIDI)
signals or commands over a USB or MIDI cable to other devices connected
and operating on the same MIDI protocol interface
I.6 Sensors
A sensor is a device that measures a
physical quantity and converts it into a signal which can be read by an
observer or by an instrument
I.7 Human
Biology Input Devices
Human-biology input devices include biometric
systems, which use biometrics the study of body characteristics,
to identify people through biological characteristics, and line-of-site
systems, in which people point their eyes at a screen.
o Biometrics
ü
Science of measuring individual body
characteristics. Biometric
security devices identify a person through a fingerprint, voice intonation, or
other biological characteristic.
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II. Output Hardware
o
Devices that translate information processed by the
computer into a form that humans can understand. Output hardware converts machine-readable information
into people-readable form. Three types of output are softcopy, hardcopy, and
other.
II.1 Permanent
or Hard Copy
Hardcopy refers
to printed output.
A. Printers
o Output
device that prints characters, symbols, and perhaps graphics on paper or
another hardcopy medium. Two types of printers are impact printers and
nonimpact printers.
Impact Printer
ü
Printer that forms characters or images by striking
a mechanism such as a print hammer or wheel against an inked ribbon, leaving an
image on paper. One type is the dot-matrix printers, which contains a
print head of small pins
Non-impact Printer
ü
Nonimpact
Printers form characters or images without direct physical contact between
printing mechanism and paper. Three types of nonimpact printers are:
®
Laser Printer
A laser
printers creates images with dots like a photocopying machine; the printer
uses a page description language, software that describes the images
to the printer.
®
Ink-jet Printer
An ink-jet
printers sprays electrically charged droplets of ink at high speed
onto paper.
®
Thermal Printer
A thermal
printer uses colored waxes and heat to burn dots onto special paper.
B.
Plotters
o A special kind of printer, which may be
ink-jet or electrostatic, produces high-quality graphics, such as maps, that
are too large for regular printers.
C. Multi-function Printer
o Another
category of printer is the multifunction printer, which combines printing,
scanning, copying, and faxing in one device.
II.2 Temporary
or Soft Copy
o Refers to
nonprinted data, such as that shown on a display screen.
A.
CRT (cathode ray tube) - CRT (cathode-ray tube) is a vacuum
tube.
B.
Flat-panel display (LCD) - A flat-panel display consists of two
plates of glass separated by a layer of a substance in which light is manipulated.
One technology is liquid crystal display (LCD) in which molecules
of liquid crystal create images by transmitting or blocking light. Flat-panel
screens are either active-matrix display in which
each pixel on screen is controlled by its own transistor and so the image is
brighter and sharper, or passive-matrix display, in which a
transistor controls a row or column of pixels. Two common color and resolution
standards:
•
SVGA (the most common)-- which can produce 16
million possible colors, and
•
XGA-- which can produce 65,536 possible colors.
•
C.
Plasma Display Devices- A plasma display panel (PDP) is a type of flat panel
display common to large TV displays 30 inches (76 cm) or larger. They
are called "plasma" displays because the technology utilizes small
cells containing electrically charged ionized gases, or
what are in essence chambers more commonly known as fluorescent lamps.
D.
Multimedia Projectors- Processes a specific video signal
and projects a corresponding image on a large screen using a lens system. This
machine transfers images from a videotape, film reel, or DVD and enlarges the
image to a movie screen or blank wall.
E.
Audio- Output (voice and sound –output) -These devices allow
people to listen to music and other sound types, and manipulate audio elements
such as volume, tone and pitch. Audio output devices come in the form of
personal headsets, music players and computer speakers.
F.
Video output (Film Recorder) - Is a graphical
output device for transferring digital
images to photographic film. Used to produce the master copies of movies that
use computer animation or other special effects based
on digital image processing.
G.
Action - Consists of processing data that initiate some form
of action or process control activity.
•
CAD/ CAM (Computer-aided design/ Computer-aided manufacturing/
machining)
Computer-aided Manufacturing
®
The use
of computer software to control machine toolsand related
machinery in the manufacturing of work pieces. Refer to the use of a
computer to assist in all operations of a manufacturing plant, including
planning, management, transportation and storage.
Computer-aided Design
® Is the use
of computer technology for the process of design and
design-documentation.
Computer Aided Drafting describes the process of drafting with a
computer.
•
Robotic System
® Robots are
comprised of several systems working together as a whole. The type of job the
robot does dictates what system elements it needs. Robotic systems continue to evolve, slowly
penetrating many areas of our lives, from manufacturing, medicine and remote
exploration to entertainment, security and personal assistance.
The general
categories of robot systems are:
1.
Controller - The controller is the robot's brain and controls the robot's
movements.
2.
Body- The body of a robot is related to the job it must perform.
3.
Mobility- How do robots move? It all depends on the job they have to do and the
environment they operate in.
4.
Power- Power for industrial robots can be electric, pneumatic or hydraulic
5.
Sensors- Sensors provide the raw information or signals that must be
processed through the robot's computer brain to provide meaningful information
6.
Tools - As working machines, robots have defined job duties and carry all the
tools they need to accomplish their tasks onboard their bodies.
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III. Processing
Hardware
o The main
chip in the computer is the central processing unit CPU. It is called the
CPU because its main function is to process instructions, manage the flow of
information through the computer system, and perform calculations. It is the heart of
the computer and communicates with the output, input and storage devices to
perform tasks that are important to the functioning of the computer.
CPU Central Processing Unit
® Control Unit - Tells the
rest of the computer system how to carry out a program’s instruction
® Arithmetic/ Logic Unit (ALU) - Performs
arithmetic operations and logical operations and controls the speed of those
operations.
Types of Computer Memory
o RAM (Random-access memory)
ü
Volatile, temporary storage, the contents are lost
when the computer is turned off.
ü The two
main forms of modern RAM are static RAM (SRAM) and dynamic RAM.
® Static RAM (SRAM)
A form
of volatile memory similar to DRAM with the exception that it never needs
to be refreshed as long as power is applied. (It loses its content if power is
removed).
® Dynamic RAM (DRAM)
A form of volatile
memory which also requires the stored information to be periodically re-read
and re-written, or refreshed, otherwise it would vanish.
o ROM (Read-only memory)
ü
Data stored in ROM cannot be modified, or can be
modified only slowly or with difficulty, so it is mainly used to
distribute firmware
ü
Non-Volatile; a permanent software is installed
during manufacturing; used to hold system programs and language.
How Data and Programs are Represented in the
Computer
o computer
works with binary number system that is consist of only two digits zero and
one.
o Inside the
computer binary number is represented by an electrical pulse.
o All the data enters into the computers first
converts into the binary number system.
Binary
Rules!!!
o Computers represent numbers in a system
called binary numbers
ü Binary Numbers – numbers formed out of digits
0 and 1. Corresponds to computer electrical circuits being ON or OFF (1 = ON
&0 = OFF). Computers describe a number as a power of two since each switch
can be just one of two positions – ON or OFF.
Bit = Binary
Digit = 0 or 1
Binary System
– Bit, Byte, Word
o 1 byte holds one character of data. Computers
‘think’ in binary numbers and store all data (letters, numbers, symbols,
images, etc.) in patterns of 0s and 1s.
o Word
Size
ü Number of bits that are manipulated as a unit
by a CPU. Today, it is normally 32 or 64 bits.
What are Three Popular Coding
Systems to Represent Data?
o ASCII—American Standard Code for Information
Interchange, most widely used for computers; originally a 7-bit character
encoding system, now an 8-bit character encoding.
o Unicode—coding scheme capable of representing
all
world’s languages
o EBCDIC—Extended Binary Coded Decimal
Interchange Code, now an 8-bit character encoding commonly used in mainframes.
SAMPLE:
How is a Letter Converted to
Binary Form and Back?
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IV.
Storage Hardware
Storage capacity of computers is expressed in bits,
bytes, kilobytes, megabytes, gigabytes, terabytes, petabytes, or exabytes.
Secondary
Storage – or auxiliary storage is any storage device designed to retain data and
instruction (programs) in a relatively permanent form.
o Tape storage (magnetic
tapes, cartridge tape units)- Magnetic
tape has been used for data storage for over 50 years. Modern
magnetic tape is most commonly packaged
in cartridges and cassettes. The device that performs actual
writing or reading of data is a tape drive.
o Diskette Storage (floppy
disks or diskette) - A floppy
disk is a data storage medium composed of a disk of thin and
flexible magnetic storage medium, sealed in a square or rectangular
plastic carrier lined with fabric that removes dust particles.
o Hard Disks – rigid
metal platters that hold data as magnetized spots. A hard disk drive (HDD) is a non-volatile, random
access digital data storage device. It features rotating rigid
platters on a motor-driven spindle within a protective enclosure
o Floptical Disks- a
cartridge disk that relies on a combination of magnetic and optical technology.
An outdated medium-capacity removable disk storage system, first introduced by
Iomega in 1994.The name is a portmanteau of the words 'floppy' and
'optical'.
o Optical Disks - An optical disc is a flat, usually
circular disc which encodes binary data (bits) in the form of pits and
lands on a special material on one of its flat surfaces.
Compact Disc
The Compact
Disc (also known as a CD) is an optical disc used to
store digital data. It was originally developed to store and playback
sound recordings exclusively
CD-ROM-
Compact disk read-only memory
CD-R –
compact disc recordable
CD-RW-
compact disc re-writable
DVD-R –
digital versatile disc recordable
DVD-RW-
digital versatile disc re-writable
WORM
discs- write-once –read – many
Bl u-ray –
mainly used in high definition video and data storage.
ü The disc
has the same physical dimensions as standard DVDs and CDs. The name Blu-ray
Disc is derived from the blue laser (violet-colored)) used to read and write
this type of disc.Because of the beam’s shorter wavelength (405 nm),
substantially mare data can be stored on a Blu-ray Disc than on DVD format,
which uses a red (650 nm) laser. A two-layer Blu-ray Disc can store
50gigabytes, almost six times the capacity of a two-layer DVD, or ten times
that of a single-layer DVD.
Lightsccribe
– LightScribe is an optical disc recording technology that
uses specially coated recordable CDand DVD media to
produce laser-etched labels with text or graphics, as opposed to stick-on
labels and printable discs.
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V. Communication Hardware
Communication hardware ffacilitates the connections between computers
and between groups of connected computer (networks)
Modem
-
(modulator-demodulator) is a device
that modulates an analog carrier signal to encode digital
information, and also demodulates such a carrier signal to decode the
transmitted information.
Fax
modem
-
Enables
a computer to transmit and receive documents as faxes. A fax modem
is like a data modem but is designed to transmit and receive documents to and
from a fax machine or another fax modem.
Network
Interface Card
-
Also
known as a network interface controller, network adapter, LAN
adapter). A computer hardware component that connects to
a computer network using broadband connection.
Wireless
Network Interface Card
-
Used
for wireless connection to a LAN or the internet.
Peripheral
-
A
piece of a computer hardware that is attached to a host computer to expand its
capabilities. The term is used to describe those devices that are optional in nature. The
term is also applied to devices that are hooked up externally, typically
through some form of computer bus like USB. Typical examples include joysticks,
printers and scanners.
Computer
port
-
In computer
hardware, a port serves as an interface between the computer and other
computers or peripheral devices. Physically, a port is a specialized outlet on
a piece of equipment to which a plug or cable connects. Electronically,
the several conductors making up the outlet provide a signal transfer between
devices. The term "port" is derived from a Latin word "porta"
(gate, entrance, door).
Parallel
-
Parallel
ports send multiple bits at the same time over several sets of wires.A
type of interface found on computers for connecting various
peripherals. Also known as Printer Port and Centronics Port.The IEEE
1284 standard defines the bi-directional version of the port.
Serial
-
Serial
ports send and receive one bit at a
time via a single wire pair (Ground and +/-). Serial communication physical
interface through which information transfers in or out one bit at a
time (contrast parallel port).While such interfaces
as Ethernet, FireWire, and USB all send data as a
serial stream, the term "serial port" usually identifies
hardware more or less compliant to the RS-232 standard, intended to
interface with a modem or with a similar communication device.
PS/2
-
used
for connecting some keyboards and mice to a PC
compatible computer system. Its name comes from the IBM Personal
System/2 series of personal computers, with which it was introduced
in 1987. The PS/2 mouse connector generally replaced the
older DE-9RS-232 "serial mouse" connector, while the PS/2
keyboard connector replaced the larger 5-pin/180° DIN connector used
in the IBM PC/AT design.
IEEE
1394
-
The IEEE
1394 interface is a serial bus interface standard for
high-speed communications and isochronous real-time data transfer,
frequently used by personal computers, as well as in digital
audio, digital video, automotive,
and aeronautics applications. The interface is also known by the
brand names of FireWire (Apple), i.LINK (Sony),
and Lynx (Texas Instruments).
USB
Universal Serial Bus
-
A
serial bus standard to interface devices to a host computer designed to allow
many peripherals to be connected using a single standardized interface socket
and to improve the plug-and-play capabilities by allowing devices to be
connected and disconnected without rebooting the computer or turning off the
device. Other conventional features include providing power to low-consumption
devices without the need requiring manufacturer specific, individual device
drivers to be installed
Ethernet
-
Port
used to connect a computer to a wired network. A family
of frame-based computer networking technologies for local
area networks (LAN).
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